Skip to content

Explanation

Background and rationale for how Gloopy works — the why, not the steps. Read these when you want to understand the design, not accomplish a specific task.

  • Arrangement vs. Session — two ways to organise the same clips, when each earns its place, and why renders come only from the arrangement.
  • The musical model — beats, the tempo map, time signature, scales, and why everything is quarter-note-relative.
  • Gain staging — why faders read 0–1 (normalized, not decibels), and how to keep a mix clean.
  • How playback is scheduled — clips, loops, the playhead, and why the render is deterministic.

For the precise definitions these essays build on, see The Gloopy model.