Gain staging¶
Why Gloopy's faders read 0 to 1 instead of decibels, and what that means for keeping a mix clean.
Faders are normalized, not decibels¶
A track fader, a mixer fader, and a track's volume are all a single number from 0.0 to 1.0, applied as a linear amplitude straight onto the signal. There's no decibel scale and no hidden taper curve — the number is the multiplier:
| Fader | Effect | ≈ decibels |
|---|---|---|
| 1.0 | Unity — the signal passes at its own level | 0 dB |
| 0.5 | Half the amplitude | −6 dB |
| 0.25 | A quarter | −12 dB |
| 0.0 | Silence | −∞ |
1.0 is unity gain: the track plays at exactly the level its instrument or audio produced. Faders don't boost above unity — they attenuate from it.
Why normalized¶
One number, shared everywhere:
- The fader, an automation point, a MIDI-learn mapping, and the control API all speak the same 0–1 value — a script setting a level and a hand moving the fader do the identical thing.
- It's predictable: no dB-taper maths to reverse-engineer, no surprise where the knob "feels" linear but isn't. Halfway is half the amplitude.
The trade-off is that you do your own gain staging — which is the next point.
There's no automatic level control¶
Gloopy does not limit or normalize the mix for you. Tracks sum, and if their combined peak crosses 0 dBFS the master clips — a harsh digital distortion, not a gentle one. So:
- Leave headroom. Aim for peaks a few dB below the top of the meter, not pinned to it.
- Pull down, don't push up. If the master clips, lower individual faders rather than raising everything — there's no room above unity to fix it later.
- Add a limiter deliberately. If you want a hard ceiling on the master, drop a Limiter as the last effect on the master strip. It's a normal insert, off by default, because a surprise limiter changes your sound.
The meters (post-pan, with a clip LED you click to reset) are how you watch this — see Add insert effects and balance a mix.
Panning keeps the loudness¶
Pan uses a constant-power law: a centred track sends about −3 dB to each speaker, and sweeping left↔right holds the perceived loudness roughly steady rather than getting louder in the middle. So panning is a placement decision, not a level one — you won't have to re-balance a track just because you moved it in the stereo field.
Groups scale, they don't re-route¶
A control group (VCA-lite) fader scales its members' faders — it's control math layered on top, not an extra gain stage in the signal path. Pulling a drum group down multiplies every drum fader by the same factor, so their internal balance is preserved. (A bus, by contrast, is real routing — see Route to a bus.)
See also¶
- Add insert effects and balance a mix — doing it, hands-on.
- Mixer track (bus, send) and Parameter — the models behind faders and the one-number scheme.