Just a little progress report today. I haven’t really touched OpenLDK in a while, but Nick Faro has been very busy with it!

Nick managed to get an early version of Minecraft running on SBCL using OpenLDK. OpenLDK JIT-transpiles Java bytecode into Common Lisp for execution on SBCL.

Minecraft on Common Lisp

Nick had to do a little hacking to fix bugs (which I’m merging), as well as some tricks to get graphics working (unsure about merging those). You can read about it in OpenLDK issue #11.

Nice work, Nick!